RTSS 2005
The 26th IEEE Real-Time Systems Symposium
December 5-8, 2005
Miami, Florida,  USA

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Important Dates
Jul 14: Workshop/Tutorial Proposals
Mar 31: Paper Submissions
May 31: Abstracts deadline
Sep 23: Camera-ready due
Oct 17: Work-in-progress & Special activity deadlines
Nov 13: Hotel group-rate reservation
Nov 15: Early registration deadline
Dec 5: Workshops
Dec 5-8: Symposium
 
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Hardware/Software Co-design Track

Paper Submission --- ( https://submissoes.sbc.org.br/rtss2005

Extended Papers deadline: 31 May 2005, 11:59pm New York Time (EST)

Paper will be handled electronically through EDAS. Format: PostScript(ps) or Adobe PDF(pdf) .
Submissions should be limited to 20 double-spaced pages (5,000 words). All figures, appendices, and references must fit within this limit. Papers that deviate significantly from these requirements risk being rejected without review.

Hardware/Software Co-design Track

Research in Hardware/Software Co-design addresses strategic techniques, tools and methodologies for the design of modern electronic embedded systems.
These embedded systems are increasingly complex, both in their applications and in
their architectures. Single processor embedded controllers have been replaced by heterogeneously structured Multiprocessor-Systems-On-Chip (MpSoC) that employ multiple programmable processors together with hardware accelerators, special purpose function units, specialized memory structures, and multi-hop internal communication networks.

Programmable and reconfigurable hardware/software systems are moving into traditionally hardware dominated applications due to their superior flexibility. At the same time, such MpSoCs are configured to networked distributed systems that add to architecture and design complexity.

This RTSS special track covers all aspects of hardware/software-co-design in the context of real-time systems including hardware and software architectures, design space exploration, synthesis, and design processes.


* TOPICS OF INTEREST *

This special track seeks papers in all areas of hardware/software co-design, as well as
emerging areas that relate specifically to real-time embedded systems.
Areas of interest include, but are not limited to:

  1. Computer-Aided Co-Design Techniques
    Specification and modeling, design representation, synthesis, partitioning, estimation,
    design space exploration, co-design for reliable systems.

  2. Software for Co-Design
    Software development environments, real-time operating systems supporting HW/SW
    architectures, scheduling algorithms for complex HW/SW-systems, hardware dependent
    software, software synthesis, retargetable compilation.

  3. Co-Design Architectures
    Hardware/software interfaces, distributed, multiprocessor, and heterogeneous SOC architectures, re-configurable platforms, on-chip communication networks.

  4. System Development Process
    Design methodology, concurrent engineering, design reuse, process management, intellectual property, system integration.

  5. Verification and Test of Hardware/Software Systems
    Co-Simulation, formal verification, test strategies, emulation and debugging, rapid prototyping.

  6. Applications
    Frameworks, tools, case studies, new application areas.